Move: W, A, S, D

Attack: Left Mouse Button (animations dont really work ik)

Grapple: Right Mouse Button

After Grappling, move into the wall with A or D to wall slide and wall jump

Jump: Space Bar (there is a double jump)

Health is shown as armor pieces on the player, when only the middle piece remains, you are one shot.

To heal press F, but to heal you need armor shards, which you can only get if a armor piece is missing. To get them, expose the core of an enemy(ik, no animations or indicator for that im sorry) and then when you hit them, you gain armor shards(after 2 hits they die). 4 armor shards is a armor piece. Basically just kill 2 enemies.

Hello there,

This is a prototype for a game, definetely not called ancient door. I made this in the Practice Jam from the 13th to the 20th of august, 2024. This is my first real game made, and I refrained from using tutorials to learn as much as possible. Everything is drawn by hand with a mouse, animations were made in unity. If you have any questions, please feel free to comment them.

I think I will further develop this into a full game, of course not just a door and with music, sfx, basically anything a full game would have to offer. If you want to support me, follow the game or see where it goes, follow me or something I dont know how itch works. It is greatly appreciated!

Im sorry, I know its really janky, and I definetely bit off more than I can chew with making this game for the game jam. But I still hope you can enjoy it somewhat :).

If you have any feedback or ideas for the concept and execution, I would love to hear them. Also report any bugs so I can fix them in the future!


There is a secret in the top left :)))

Published 29 days ago
StatusPrototype
PlatformsHTML5
Authorskypointmhm
GenrePlatformer

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